Answer by VoidScreamer
Create an empty game object that holds the stamina in the update function use a damp function like Mathf.smoothdamp smoothdamp( firrst number , target number , external vairable for speed(normally...
View ArticleAnswer by alucardj
I modified the script a little as I never tested it for [that answer][1], and found some strange things happening with the sprint timer going out of bounds. Now there is a line in the function SetSpeed...
View ArticleAnswer by VoidScreamer
Create an empty game object that holds the stamina in the update function use a damp function like Mathf.smoothdamp smoothdamp( firrst number , target number , external vairable for speed(normally...
View ArticleAnswer by AlucardJay
I modified the script a little as I never tested it for [that answer][1], and found some strange things happening with the sprint timer going out of bounds. Now there is a line in the function SetSpeed...
View Article
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